I worked on bringing some of the BBC's biggest brands, including Doctor Who, Top Gear, and Lonely Planet, to the gaming market. I was responsible for a wide variety of design tasks for social, mobile, downloadable, and web games including:

Conceptual Design - New IP, Branded, and Ad-Funded
Creative Direction for Web and Mobile - both Art and Design
Pitch presentations across all platforms
System Design - Mobile and Web
Quest Design - Social and Web
Puzzle Design - Mobile
Monetization Strategy - Mobile, Web, and Social
Game script writing and editing for top BBC brands
Testing builds and providing iterative, actionable feedback for developers
Economy Balancing - Mobile
Game Studio Investment Advisement
Digital Strategy for New Brands

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Doctor Who: Worlds in Time

Mobile Games

Tounge Tracer Ka-Bloom! Torchwood: Web of Lies

Top Gear: Stunt School DLC Lonely Planet: Globe Tripper

Facebook / Social

Mercedes Benz - Test Drive

Web Games

City Cricket Car Darts Caravan Jumping

Explosive Challenge High Jump

Jumbo Jet Challenge Ramp Distance